@startuml
sprite $puppeteer [48x48/16] {
000000000002AE60000000000000000007E8100000000000
00000000029FFFFE6000000000000007EFFFF81000000000
000000000CFFFFFFFE600000000007EFFFFFFF9000000000
000000000CFFFFFFFFFE60000007EFFFFFFFFFA000000000
0000000006EFFFFFFFFFFE6007EFFFFFFFFFFD4000000000
000000000007AFFFFFFFFFFEEFFFFFFFFFFB600000000000
000000000000F8EFFFFFFFFFFFFFFFFFFD6F200000000000
000000000001F106EFFFFFFFFFFFFFFE600F300000000000
000000000003F0001CFFFFFFFFFFFFB0000E400000000000
000000000004E006EFFFFFFFFFFFFFFD600C600000000000
000000000005D7EFFFFFFFFFFFFFFFFFFD6B700000000000
000000000006AFFFFFFFFFFEEFFFFFFFFFFA600000000000
0000000006EB7FFFFFFFFE7007EFFFFFFFF9BE5000000000
000000000BFA8FFFFFFE70000007EFFFFFFABFA000000000
000000000BF9EFFFFE700000000007EFFFFD6F9000000000
000000000189DFFE7000000000000018FFFD981000000000
00000000000D9E70000000000000000018D9E30000000000
00000000002F300000000000000000000002F80000000000
00000000008F100000000000000000000001FD0000000000
0000000000EF000000000000000000000000FF3000000000
0000000005FE000000000000000000000000EF8000000000
000000000BED000000000000000000000000DCD000000000
000000001FDE888888888888888888888888ECF200000000
000000008833333333333333333333333333338900000000
00000000B071716000000000000000000000000B00000000
00000000A040413000000000000000000000000A00000000
00000000D888888888888888888888888888888D00000000
00000000B333333333333333333333333333333B00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A049800000000000000100000000000A00000000
00000000A074852114522440250B70520430330A00000000
00000000A07CB5655D5C6A86DA7A68AD5BC5D40A00000000
00000000A073039A5D4C6977C74869885A84900A00000000
00000000A03100652B626860360161630540300A00000000
00000000A000000007004300000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000A000000000000000000000000000000A00000000
00000000B000000000000000000000000000000B00000000
00000000B200000000000000000000000000002B00000000
000000001AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA100000000
}


!define DEV2_PUPPETEER(_alias) ENTITY(rectangle,black,puppeteer,_alias,DEV2 PUPPETEER)
!define DEV2_PUPPETEER(_alias, _label) ENTITY(rectangle,black,puppeteer,_label, _alias,DEV2 PUPPETEER)
!define DEV2_PUPPETEER(_alias, _label, _shape) ENTITY(_shape,black,puppeteer,_label, _alias,DEV2 PUPPETEER)
!define DEV2_PUPPETEER(_alias, _label, _shape, _color) ENTITY(_shape,_color,puppeteer,_label, _alias,DEV2 PUPPETEER)
skinparam folderBackgroundColor<<DEV2 PUPPETEER>> White
@enduml